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- /* screen.h */
-
-
- struct scrimage {
- int StartCol, /* Physical column start */
- Sflags; /* DIRTY or MODELINE */
- LINE *Line; /* Which buffer line */
- WINDOW *Window; /* Window that contains this line */
- };
-
- #ifdef SCREEN
-
- int RingBell;
-
- int CapLine, CapCol;
-
- struct scrimage
- *nimage, /* What lines should be where after redisplay */
- *oimage; /* What line are after redisplay */
-
-
- #else
-
- extern int CapLine, CapCol;
- extern int RingBell;
- extern struct scrimage *nimage, *oimage;
-
- #endif
-
- /* end */